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Python

Building an AI-Powered Frogger Game: Training and Challenges

Have you ever played the classic arcade game Frogger? You know, the one where you guide a little frog across busy roads and rivers to reach the other side? Well, I recently built a version of this game using Python and Pygame, and then took it a step further by adding artificial intelligence (AI) to train an agent to play it automatically. In this post, I’ll explain what this project is, how to use it, and why a missing feature makes it a bit tricky to work with locally.

Building a Local RAG System with Ollama: PDF Indexing, Training, and GUI Search

Retrieval-Augmented Generation (RAG) is a powerful technique that combines the strengths of large language models with external knowledge sources. In this post, we'll build a complete local RAG system using Ollama, Python, and a few PDFs. You'll learn how to index documents, enhance a model with your data, and create a simple GUI for interactive searching.

Building a Local RAG System with Ollama: PDF Indexing, Training, and GUI Search

Retrieval-Augmented Generation (RAG) is a powerful technique that combines the strengths of large language models with external knowledge sources. In this post, we'll build a complete local RAG system using Ollama, Python, and a few PDFs. You'll learn how to index documents, enhance a model with your data, and create a simple GUI for interactive searching.

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